8/30/2023 0 Comments Blizard pass invisible ink pen![]() Not a lot of "Oops, the orc does 7 damage, make a new guy" in the damage results. The example thief is level 1 but has Constitution 18 and 7 HP - the maximum! A number of wounds in the adventure are pretty small, but you don't have too many chances to avoid them. Interesting advice, too, if you make your own guy - "If the thief is first or second level, he should have a high constitution and more than the average number of hit points." It's a dangerous adventure, it says - and you can see how a low-HP guy is just betting no one makes any rolls against you before you get to the end. ![]() The game comes with pre-rolled character, but you can also make up your own. So you get called by the name "murderer" for the adventure but have a chance to escape and save some of your fellow prisoners. Somewhere in Blizzard Pass you get discovered, but you all eventually get caught by monsters. You're falsely accused of murder, and escape town by hiding in a fur caravan's sledge. The module is set up for a single 1st to 3rd level thief PC. However, many of the choices are boxed text that is invisible until you color them in with the attached pen. The adventure comes with a mix of normal text broken up into 309 numbered entries - you start at 1, and skip around as directed based on your choices. It was an "Invisible Ink Module" - you had to color in some parts of entries with an "invisible ink pen" to reveal what is there. ![]() This is the first of them that I know of. True solo adventures - no DM, one player, one PC, not "one on one with the DM." At least initially, you get some NPC help. Today I'll start with David Cook's M1 Blizzard Pass.įor more reviews, please see my consolidated reviews page.īack in 19, TSR released several solo adventures. All three are solo adventures meant to be played truly solo - one player, one character, no Dungeon Master. I'm taking a look at three modules I don't see talked about much - M1 Blizzard Pass, M2 Maze of the Riddling Minotaur, and MV1 Midnight on Dagger Alley. Publishers use these marks when books are returned to them.First of three related reviews here - the second will be on Friday, the third should post on Saturday if I finish on time. Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book.If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems. ![]() If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded.In most cases, boxed games and box sets do not come with dice.Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price. Boardgame counters are punched, unless noted.Major defects and/or missing components are noted separately.Example, EX+ is an item between Excellent and Near Mint condition. A "plus" sign indicates that an item is close to the next highest condition.When only one condition is listed, then the box and contents are in the same condition. Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents.
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